@startuml
sprite $mitten [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000048BCDB95100000000000000000000000000
000000000007EFFFFFFFFF91000000000000000000000000
0000000003EFFFFFFFFFFFFF600000000000000000000000
000000004FFFFFFFFFFFFFFFF80000000000000000000000
00000003FFFFFFFFFFFFFFFFFF7000000000000000000000
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0000009FFFFFFFFFFFFFFFFFFFFFFFF41DFFFFFFFC000000
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0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000
0000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
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000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000000
000000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000000
0000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000000
0000000002FFFFFFFFFFFFFFFFFFFFFFFFFFC00000000000
0000000000DFFFFFFFFFFFFFFFFFFFFFFFFD100000000000
00000000006AAAAAAAAAAAAAAAAAAAAAAAA1000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000006AAAAAAAAAAAAAAAAAAAAAAAAA8100000000000
00000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000000000
00000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFF80000000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFF80000000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFF80000000000
00000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFF60000000000
000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFC00000000000
000000000377777777777777777777777775000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_MITTEN(_alias) ENTITY(rectangle,black,mitten,_alias,FA6 MITTEN)
!define FA6_MITTEN(_alias, _label) ENTITY(rectangle,black,mitten,_label, _alias,FA6 MITTEN)
!define FA6_MITTEN(_alias, _label, _shape) ENTITY(_shape,black,mitten,_label, _alias,FA6 MITTEN)
!define FA6_MITTEN(_alias, _label, _shape, _color) ENTITY(_shape,_color,mitten,_label, _alias,FA6 MITTEN)
skinparam folderBackgroundColor<<FA6 MITTEN>> White
@enduml